Glow-in-the-dark Mega Chandelure

When charged with UV light, glows a nice blue/yellow. The purple pigment’s a bit weak so I improvised.
Original Zbrush Model, the body is more accurate to the source but the thin limbs were a nightmare to print. I ended up thickening the body in the end.
Blender render with fixed Geometry, also plugged up some incorrect geometry and separated into 3 parts.
The separated parts, complete with a metric ton of supports or it will just fall off the plate easily. This was the hardest part of the model.
Final Comparison Picture, Front (Excuse the limbs being transparent, the reflective metallic paints soaked up too much green from the green screen)
Final Comparison Picture, Right side
Final Comparison Picture, Left Side

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